This is a maintenance release that should be copied over an existing installation of BSP .95c.

www.bspquakeeditor.com


BSP .95e NEW FEATURES!

- Fixed "blank render" issue with OpenGL.
- Improved map loading code - QuArK maps should load now.
- Fixed entity outline color in software renderer.
- Added face count to map info.
- Fixed mirror, flip and rotate causing brushes to misalign from grid.
- Surface window: Set Flags and Set Contents buttons will update textures in 3D view.
- Added texture search.
- Set option "zero_crosshair=2" in bsp.ini to make XY crosshair span to world edges.
- XY coordinates will draw when grid is hidden.
- Added bsp.ini option "full_res_texture". set to 1 for full sized textures in gl, or 0 to limit size and conserve memory.
- +Det and -Det buttons now update 3D view.
- XY views: Green dot on detail brushes draws in the correct place again.
- Customize main title with "apptitle" setting in game.ini.
- "Save As" gives warning if map name contains spaces. Disable message with "no_warn_spaces=1" in bsp.ini.
- Added 2 new buttons to mouse configs for mice with more than 3 buttons. Button names "X1" and "X2".
- Added option for Merge Brushes to compare contents and flags.
- "Sphere" option removed from Make list.
